RF Design Co.

Pitch Social

Pitch Social

Rethinking online dating around shared experiences instead of endless swiping.

As lead product designer, I shaped the product strategy and full experience for a dating app centered on events designed to turn digital interest into in person plans.

DEFINING THE PRODUCT

The central product question was how to reduce the uncertainty between matching and actually meeting. Instead of making profiles and endless swiping the destination, I framed shared activities as the core product model. This gave people a clearer reason to connect and a more natural next step.

DESIGNING THE CORE LOOP

I mapped the journey from onboarding and event discovery through creating a pitch, responding to an invitation, matching, messaging, and planning. Research and iterative prototypes helped simplify decisions, clarify intent, and keep each interaction moving toward an in person experience.

BUILDING THE EXPERIENCE

I created the interaction model, high fidelity prototypes, visual design, brand identity, and supporting design system. Reusable components and clearly defined states kept iOS, Android, and web experiences coherent as the concept moved toward launch.

LAUNCH AND OUTCOME

Research showed that users cared more about shared experiences and human connection than secondary features such as venue-based discovery, which helped keep the product focused. I carried the work through launch support. In its first six months, Pitch Social reached 2,000+ users, achieved 72% onboarding completion, and earned a 4.6★ App Store rating.

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ROLE

Lead Product Designer

PLATFORMS

iOS · Android · Web

PRODUCT AREAS

Onboarding · Event discovery · Activity pitches · Social matching · Messaging · In person planning

DESIGN & SYSTEMS

Product strategy · User research · Interaction design · Prototyping · Visual design · Brand identity · Design system

PRODUCT MODEL

Shared activities instead of profile first swiping · Clearer intent · Fewer decisions between matching and meeting

DELIVERY

Concept development · Iterative prototyping · Across platforms design · Launch support

IMPACT

2,000+ users in the first six months
72% onboarding completion
4.6★ App Store rating

Pitch Social profile and activity proposal screens showing shared interests, date details, and response actions.
Pitch Social activity discovery screen with nearby events, featured date ideas, favorites, and activity categories.
Pitch Social messaging, activity invitation inbox, and profile screens for planning shared experiences.
Pitch Social Explore screen introducing nearby events, favorite categories, and activity recommendations.
Pitch Social match confirmation shown in a rounded mobile device frame, inviting two connected users to start a conversation about a shared event.

FROM SIGNALS TO SHARED PLANS

Onboarding gathered the signals that made each connection more relevant: what people were looking for, where they wanted to meet, and the interests that could start a real conversation. I carried those inputs into discovery and refined the profile UI to surface plans, shared interests, and activity prompts at a glance. Together, the flow moved people from setting intent to finding common ground and proposing something to do in person.